| 29 | Neutral, Closed, PlayerLeft, ComputerLeft, Unknown }; |
| 30 | } |
| 31 | bool PlayerType::isLobbyType() const |
| 32 | { |
| 33 | return this->getID() == PlayerTypes::Enum::EitherPreferComputer || |
| 34 | this->getID() == PlayerTypes::Enum::EitherPreferHuman || |
| 35 | this->getID() == PlayerTypes::Enum::RescuePassive || |
| 36 | this->getID() == PlayerTypes::Enum::RescueActive || |
| 37 | this->getID() == PlayerTypes::Enum::Neutral; |
| 38 | } |
| 39 | bool PlayerType::isGameType() const |
| 40 | { |
| 41 | return this->getID() == PlayerTypes::Enum::Player || |
no test coverage detected