| 820 | this->drawTriangle(CoordinateType::Map, ax, ay, bx, by, cx, cy, color, isSolid); |
| 821 | } |
| 822 | void Game::drawTriangleMouse(int ax, int ay, int bx, int by, int cx, int cy, Color color, bool isSolid) |
| 823 | { |
| 824 | this->drawTriangle(CoordinateType::Mouse, ax, ay, bx, by, cx, cy, color, isSolid); |
| 825 | } |
| 826 | void Game::drawTriangleScreen(int ax, int ay, int bx, int by, int cx, int cy, Color color, bool isSolid) |
| 827 | { |
| 828 | this->drawTriangle(CoordinateType::Screen, ax, ay, bx, by, cx, cy, color, isSolid); |
nothing calls this directly
no test coverage detected