| 849 | this->drawCircle(CoordinateType::Mouse, x, y, radius, color, isSolid); |
| 850 | } |
| 851 | void Game::drawCircleScreen(int x, int y, int radius, Color color, bool isSolid) |
| 852 | { |
| 853 | this->drawCircle(CoordinateType::Screen, x, y, radius, color, isSolid); |
| 854 | } |
| 855 | void Game::drawCircleMap(Position p, int radius, Color color, bool isSolid) |
| 856 | { |
| 857 | this->drawCircleMap(p.x, p.y, radius, color, isSolid); |
nothing calls this directly
no test coverage detected