---------------------------------------------- SET TEXT SIZE ---------------------------------------------
| 770 | |
| 771 | //---------------------------------------------- SET TEXT SIZE --------------------------------------------- |
| 772 | void GameImpl::setTextSize(Text::Size::Enum size) |
| 773 | { |
| 774 | // Clamp to valid size |
| 775 | if ( size < Text::Size::Small ) size = Text::Size::Small; |
| 776 | if ( size > Text::Size::Huge ) size = Text::Size::Huge; |
| 777 | textSize = size; |
| 778 | } |
| 779 | //-------------------------------------------------- DRAW TEXT --------------------------------------------- |
| 780 | void GameImpl::vDrawText(CoordinateType::Enum ctype, int x, int y, const char *format, va_list arg) |
| 781 | { |