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hub / github.com/bwapi/bwapi / update

Method update

bwapi/BWAPIClient/Source/Client.cpp:173–205  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

171 BWAPI::BroodwarPtr = nullptr;
172 }
173 void Client::update()
174 {
175 DWORD writtenByteCount;
176 int code = 1;
177 WriteFile(pipeObjectHandle, &code, sizeof(code), &writtenByteCount, NULL);
178 //std::cout << "wrote to pipe" << std::endl;
179
180 while (code != 2)
181 {
182 DWORD receivedByteCount;
183 //std::cout << "reading pipe" << std::endl;
184 BOOL success = ReadFile(pipeObjectHandle, &code, sizeof(code), &receivedByteCount, NULL);
185 if ( !success )
186 {
187 std::cout << "failed, disconnecting" << std::endl;
188 disconnect();
189 return;
190 }
191 }
192 //std::cout << "about to enter event loop" << std::endl;
193
194 for(int i = 0; i < data->eventCount; ++i)
195 {
196 EventType::Enum type(data->events[i].type);
197
198 if ( type == EventType::MatchStart )
199 static_cast<GameImpl*>(BWAPI::BroodwarPtr)->onMatchStart();
200 if ( type == EventType::MatchFrame || type == EventType::MenuFrame )
201 static_cast<GameImpl*>(BWAPI::BroodwarPtr)->onMatchFrame();
202 }
203 if ( BWAPI::BroodwarPtr != nullptr && static_cast<GameImpl*>(BWAPI::BroodwarPtr)->inGame && !Broodwar->isInGame() )
204 static_cast<GameImpl*>(BWAPI::BroodwarPtr)->onMatchEnd();
205 }
206}

Callers

nothing calls this directly

Calls 4

onMatchFrameMethod · 0.80
onMatchEndMethod · 0.80
onMatchStartMethod · 0.45
isInGameMethod · 0.45

Tested by

no test coverage detected