| 46 | } |
| 47 | |
| 48 | void UnitImpl::updateInternalData() |
| 49 | { |
| 50 | BW::CUnit *o = getOriginalRawData; |
| 51 | if ( !o ) |
| 52 | return; |
| 53 | int selfPlayerID = BroodwarImpl.server.getPlayerID(Broodwar->self()); |
| 54 | self->replayID = BWAPI::BroodwarImpl.isFlagEnabled(Flag::CompleteMapInformation) ? BW::UnitTarget(o).getTarget() : 0; |
| 55 | if (isAlive) |
| 56 | { |
| 57 | _getPlayer = BroodwarImpl._getPlayer(getOriginalRawData->playerID); //_getPlayer |
| 58 | //------------------------------------------------------------------------------------------------------ |
| 59 | //isVisible |
| 60 | for ( int i = 0; i < 9; ++i ) |
| 61 | { |
| 62 | if ( i == selfPlayerID ) |
| 63 | continue; |
| 64 | PlayerImpl* player = static_cast<PlayerImpl*>(Broodwar->getPlayer(i)); |
| 65 | if ( !o->sprite || !player ) |
| 66 | self->isVisible[i] = false; |
| 67 | else if (!BroodwarImpl.isReplay() && !BWAPI::BroodwarImpl.isFlagEnabled(Flag::CompleteMapInformation)) |
| 68 | self->isVisible[i] = false; |
| 69 | else if ( _getPlayer == player ) |
| 70 | self->isVisible[i] = true; |
| 71 | else if ( player->isNeutral() ) |
| 72 | self->isVisible[i] = o->sprite->visibilityFlags > 0; |
| 73 | else |
| 74 | self->isVisible[i] = (o->sprite->visibilityFlags & (1 << player->getIndex())) != 0; |
| 75 | } |
| 76 | if (selfPlayerID >= 0) |
| 77 | { |
| 78 | if ( !o->sprite ) |
| 79 | { |
| 80 | self->isVisible[selfPlayerID] = false; |
| 81 | self->isDetected = false; |
| 82 | } |
| 83 | else if (_getPlayer == BWAPI::BroodwarImpl.self()) |
| 84 | { |
| 85 | self->isVisible[selfPlayerID] = true; |
| 86 | self->isDetected = true; |
| 87 | } |
| 88 | else if (o->unitType == UnitTypes::Spell_Scanner_Sweep) |
| 89 | { |
| 90 | self->isVisible[selfPlayerID] = isScannerVisible(o->position); |
| 91 | self->isDetected = true; |
| 92 | } |
| 93 | else |
| 94 | { |
| 95 | self->isVisible[selfPlayerID] = (o->sprite->visibilityFlags & (1 << BroodwarImpl.BWAPIPlayer->getIndex())) != 0; |
| 96 | if (o->statusFlag(BW::StatusFlags::RequiresDetection)) |
| 97 | { |
| 98 | self->isVisible[selfPlayerID] &= ((o->visibilityStatus == -1) || |
| 99 | ((o->visibilityStatus & (1 << BroodwarImpl.BWAPIPlayer->getIndex())) != 0) || |
| 100 | o->movementFlag(BW::MovementFlags::Moving | BW::MovementFlags::Accelerating) || |
| 101 | o->orderID == Orders::Move || |
| 102 | o->groundWeaponCooldown > 0 || |
| 103 | o->airWeaponCooldown > 0 || |
| 104 | !o->statusFlag(BW::StatusFlags::Burrowed) ); |
| 105 | } |
no test coverage detected