| 353 | clearAll(); |
| 354 | } |
| 355 | void Server::onMatchStart() |
| 356 | { |
| 357 | data->self = getPlayerID(Broodwar->self()); |
| 358 | data->enemy = getPlayerID(Broodwar->enemy()); |
| 359 | data->neutral = getPlayerID(Broodwar->neutral()); |
| 360 | data->isMultiplayer = Broodwar->isMultiplayer(); |
| 361 | data->isBattleNet = Broodwar->isBattleNet(); |
| 362 | data->isReplay = Broodwar->isReplay(); |
| 363 | |
| 364 | // Locally store the map size |
| 365 | TilePosition mapSize( Broodwar->mapWidth(), Broodwar->mapHeight() ); |
| 366 | WalkPosition mapWalkSize( mapSize ); |
| 367 | |
| 368 | // Load walkability |
| 369 | for ( int x = 0; x < mapWalkSize.x; ++x ) |
| 370 | for ( int y = 0; y < mapWalkSize.y; ++y ) |
| 371 | { |
| 372 | data->isWalkable[x][y] = Broodwar->isWalkable(x, y); |
| 373 | } |
| 374 | |
| 375 | // Load buildability, ground height, tile region id |
| 376 | for ( int x = 0; x < mapSize.x; ++x ) |
| 377 | for ( int y = 0; y < mapSize.y; ++y ) |
| 378 | { |
| 379 | data->isBuildable[x][y] = Broodwar->isBuildable(x, y); |
| 380 | data->getGroundHeight[x][y] = Broodwar->getGroundHeight(x, y); |
| 381 | if (BW::BWDATA::SAIPathing ) |
| 382 | data->mapTileRegionId[x][y] = BW::BWDATA::SAIPathing->mapTileRegionId[y][x]; |
| 383 | else |
| 384 | data->mapTileRegionId[x][y] = 0; |
| 385 | } |
| 386 | |
| 387 | // Load pathing info |
| 388 | if ( BW::BWDATA::SAIPathing ) |
| 389 | { |
| 390 | data->regionCount = BW::BWDATA::SAIPathing->regionCount; |
| 391 | for(int i = 0; i < 5000; ++i) |
| 392 | { |
| 393 | data->mapSplitTilesMiniTileMask[i] = BW::BWDATA::SAIPathing->splitTiles[i].minitileMask; |
| 394 | data->mapSplitTilesRegion1[i] = BW::BWDATA::SAIPathing->splitTiles[i].rgn1; |
| 395 | data->mapSplitTilesRegion2[i] = BW::BWDATA::SAIPathing->splitTiles[i].rgn2; |
| 396 | |
| 397 | BWAPI::Region r = Broodwar->getRegion(i); |
| 398 | if (r) |
| 399 | { |
| 400 | data->regions[i] = *static_cast<RegionImpl*>(r)->getData(); |
| 401 | } |
| 402 | else |
| 403 | { |
| 404 | MemZero(data->regions[i]); |
| 405 | } |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | // Store the map size |
| 410 | data->mapWidth = mapSize.x; |
| 411 | data->mapHeight = mapSize.y; |
| 412 |
nothing calls this directly
no test coverage detected