------------------------------------------- LOAD AUTO MENU DATA ------------------------------------------
| 18 | { |
| 19 | //------------------------------------------- LOAD AUTO MENU DATA ------------------------------------------ |
| 20 | void GameImpl::loadAutoMenuData() |
| 21 | { |
| 22 | this->autoMenuManager.reloadConfig(); |
| 23 | |
| 24 | // Not related to the auto-menu, but it should be loaded every time auto menu data gets reloaded |
| 25 | this->seedOverride = LoadConfigInt("starcraft", "seed_override", std::numeric_limits<decltype(this->seedOverride)>::max()); |
| 26 | this->speedOverride = LoadConfigInt("starcraft", "speed_override", std::numeric_limits<decltype(this->speedOverride)>::min()); |
| 27 | this->wantDropPlayers = LoadConfigStringUCase("starcraft", "drop_players", "ON") == "ON"; |
| 28 | } |
| 29 | //--------------------------------------------- GET LOBBY STUFF -------------------------------------------- |
| 30 | Race GameImpl::getMenuRace(const std::string &sChosenRace) |
| 31 | { |
no test coverage detected