--------------------------------------------- HAS CREEP --------------------------------------------------
| 405 | } |
| 406 | //--------------------------------------------- HAS CREEP -------------------------------------------------- |
| 407 | bool GameImpl::hasCreep(int x, int y) const |
| 408 | { |
| 409 | if (!this->isFlagEnabled(Flag::CompleteMapInformation) && !this->isVisible(x, y)) |
| 410 | return false; |
| 411 | return Map::hasCreep(x, y); |
| 412 | } |
| 413 | //--------------------------------------------- HAS POWER -------------------------------------------------- |
| 414 | bool GameImpl::hasPowerPrecise(int x, int y, UnitType unitType) const |
| 415 | { |
nothing calls this directly
no test coverage detected