------------------------------------------------ DRAW TRIANGLE -------------------------------------------
| 162 | } |
| 163 | //------------------------------------------------ DRAW TRIANGLE ------------------------------------------- |
| 164 | void GameImpl::drawTriangle(CoordinateType::Enum ctype, int ax, int ay, int bx, int by, int cx, int cy, Color color, bool isSolid) |
| 165 | { |
| 166 | if (!inScreen(ctype,ax,ay,bx,by,cx,cy)) return; |
| 167 | addShape(BWAPIC::Shape(BWAPIC::ShapeType::Triangle,ctype,ax,ay,bx,by,cx,cy,color,isSolid)); |
| 168 | } |
| 169 | //------------------------------------------------- DRAW CIRCLE -------------------------------------------- |
| 170 | void GameImpl::drawCircle(CoordinateType::Enum ctype, int x, int y, int radius, Color color, bool isSolid) |
| 171 | { |