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hub / github.com/bwapi/bwapi / ReserveStructure

Function ReserveStructure

bwapi/BWAPILIB/Source/Game.cpp:310–313  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

308 }
309
310 void ReserveStructure(PlacementReserve &reserve, Unit pUnit, int padding, UnitType type, TilePosition desiredPosition)
311 {
312 ReserveStructureWithPadding(reserve, TilePosition(pUnit->getPosition()), pUnit->getType().tileSize(), padding, type, desiredPosition);
313 }
314
315 void ReserveAllStructures(PlacementReserve &reserve, UnitType type, TilePosition desiredPosition)
316 {

Callers 2

ReserveAllStructuresFunction · 0.85
ReserveDefaultFunction · 0.85

Calls 4

tileSizeMethod · 0.80
getPositionMethod · 0.45
getTypeMethod · 0.45

Tested by

no test coverage detected