Assume x1 != x2 and y1 != y2
| 46 | |
| 47 | // Assume x1 != x2 and y1 != y2 |
| 48 | void bwDrawLine(int x1, int y1, int x2, int y2, int color, BWAPI::CoordinateType::Enum ctype) |
| 49 | { |
| 50 | convertCoordType(x1,y1,ctype); |
| 51 | convertCoordType(x2,y2,ctype); |
| 52 | |
| 53 | BW::BWDATA::GameScreenBuffer.drawLine(x1, y1, x2, y2, static_cast<u8>(color)); |
| 54 | } |
| 55 | |
| 56 | void bwDrawText(int x, int y, const char* ptext, BWAPI::CoordinateType::Enum ctype, char size) |
| 57 | { |
no test coverage detected