| 177 | return rval; |
| 178 | } |
| 179 | unsigned int getLobbyPlayerReadyCount() |
| 180 | { |
| 181 | unsigned int rval = 0; |
| 182 | for (unsigned int i = 0; i < BW::PLAYABLE_PLAYER_COUNT; ++i) |
| 183 | { |
| 184 | if (BW::BWDATA::Players[i].nType == PlayerTypes::Player && BW::BWDATA::PlayerDownloadStatus[i] >= 100) |
| 185 | ++rval; |
| 186 | } |
| 187 | return rval; |
| 188 | } |
| 189 | unsigned int getLobbyOpenCount() |
| 190 | { |
| 191 | unsigned int rval = 0; |