| 167 | } |
| 168 | |
| 169 | unsigned int getLobbyPlayerCount() |
| 170 | { |
| 171 | unsigned int rval = 0; |
| 172 | for (unsigned int i = 0; i < BW::PLAYABLE_PLAYER_COUNT; ++i) |
| 173 | { |
| 174 | if (BW::BWDATA::Players[i].nType == PlayerTypes::Player) |
| 175 | ++rval; |
| 176 | } |
| 177 | return rval; |
| 178 | } |
| 179 | unsigned int getLobbyPlayerReadyCount() |
| 180 | { |
| 181 | unsigned int rval = 0; |