| 3 | namespace BWAPI |
| 4 | { |
| 5 | struct BulletData |
| 6 | { |
| 7 | int id; |
| 8 | int player; |
| 9 | int type; |
| 10 | int source; |
| 11 | int positionX; |
| 12 | int positionY; |
| 13 | double angle; |
| 14 | double velocityX; |
| 15 | double velocityY; |
| 16 | int target; |
| 17 | int targetPositionX; |
| 18 | int targetPositionY; |
| 19 | int removeTimer; |
| 20 | bool exists; |
| 21 | bool isVisible[9]; |
| 22 | }; |
| 23 | } |