| 15 | extern bool isResourceClaimed[256]; |
| 16 | |
| 17 | class BWScriptEmulator : public BWAPI::AIModule |
| 18 | { |
| 19 | public: |
| 20 | virtual void onStart(); |
| 21 | virtual void onEnd(bool isWinner); |
| 22 | virtual void onFrame(); |
| 23 | virtual void onSendText(std::string text); |
| 24 | virtual void onReceiveText(BWAPI::Player player, std::string text); |
| 25 | virtual void onPlayerLeft(BWAPI::Player player); |
| 26 | virtual void onNukeDetect(BWAPI::Position target); |
| 27 | virtual void onUnitDiscover(BWAPI::Unit unit); |
| 28 | virtual void onUnitEvade(BWAPI::Unit unit); |
| 29 | virtual void onUnitShow(BWAPI::Unit unit); |
| 30 | virtual void onUnitHide(BWAPI::Unit unit); |
| 31 | virtual void onUnitCreate(BWAPI::Unit unit); |
| 32 | virtual void onUnitDestroy(BWAPI::Unit unit); |
| 33 | virtual void onUnitMorph(BWAPI::Unit unit); |
| 34 | virtual void onUnitRenegade(BWAPI::Unit unit); |
| 35 | virtual void onSaveGame(std::string gameName); |
| 36 | }; |
nothing calls this directly
no outgoing calls
no test coverage detected