| 25 | }; |
| 26 | |
| 27 | class Action |
| 28 | { |
| 29 | public: |
| 30 | DWORD dwSourceLocation; |
| 31 | DWORD dwTextString; |
| 32 | DWORD dwWavString; |
| 33 | DWORD dwTime; |
| 34 | DWORD dwSourceGroup; |
| 35 | DWORD dwExtra; |
| 36 | WORD wType; |
| 37 | BYTE bActionType; |
| 38 | BYTE bModifier; |
| 39 | BYTE bFlags; |
| 40 | BYTE __bAlign[3]; |
| 41 | |
| 42 | bool affectsGameplay(DWORD dwExecutionPlayer, DWORD dwCheckingPlayer) const; |
| 43 | }; |
| 44 | |
| 45 | class Trigger |
| 46 | { |
nothing calls this directly
no outgoing calls
no test coverage detected