| 140 | } |
| 141 | |
| 142 | void StrategyExplorer::process_treeclick(TreeItem* treeitem){ |
| 143 | shared_ptr<GameTreeNode> treenode = treeitem->m_treedata.lock(); |
| 144 | if(treenode->getType() == GameTreeNode::GameTreeNodeType::ACTION){ |
| 145 | shared_ptr<ActionNode> actionnode = static_pointer_cast<ActionNode>(treenode); |
| 146 | QString action_str = QString("<b>%1 %2</b>").arg(actionnode->getPlayer() == 0?tr("IP"):tr("OOP"),tr(" decision node")); |
| 147 | this->ui->nodeDisplayLabel->setText(action_str); |
| 148 | } |
| 149 | else if(treenode->getType() == GameTreeNode::GameTreeNodeType::CHANCE){ |
| 150 | QString chance_str = tr("<b>Chance node</b>"); |
| 151 | this->ui->nodeDisplayLabel->setText(chance_str); |
| 152 | } |
| 153 | else if(treenode->getType() == GameTreeNode::GameTreeNodeType::TERMINAL){ |
| 154 | QString terminal_str = tr("<b>Terminal node</b>"); |
| 155 | this->ui->nodeDisplayLabel->setText(terminal_str); |
| 156 | } |
| 157 | else if(treenode->getType() == GameTreeNode::GameTreeNodeType::SHOWDOWN){ |
| 158 | QString showdown_str = tr("<b>Showdown node</b>"); |
| 159 | this->ui->nodeDisplayLabel->setText(showdown_str); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | void StrategyExplorer::item_clicked(const QModelIndex& index){ |
| 164 | try{ |
no test coverage detected