| 611 | } |
| 612 | |
| 613 | void GameTree::printTree(int depth) { |
| 614 | if(depth < -1 || depth == 0){ |
| 615 | throw runtime_error("depth can only be -1 or positive"); |
| 616 | } |
| 617 | vector<string> prefix; |
| 618 | this->recurrentPrintTree(this->root,0,depth); |
| 619 | } |
| 620 | |
| 621 | vector<double> GameTree::get_possible_bets(shared_ptr<ActionNode> root, int player, int next_player, Rule rule, |
| 622 | GameTree::BetType betType) { |
nothing calls this directly
no test coverage detected