| 5920 | } |
| 5921 | |
| 5922 | void Key_DeleteSceneFiles() |
| 5923 | { |
| 5924 | dlgManager->clearState(); |
| 5925 | dlgManager->setPrompt(BtUtilStr->getString("ResetLayoutPrompt")); |
| 5926 | |
| 5927 | if (dlgManager->promptDialog(DialogYesNo)) |
| 5928 | { |
| 5929 | // Delete each scene.* file |
| 5930 | GLOBAL(saveSceneMutex).lock(); |
| 5931 | QDir dataDirectory = winOS->GetDataDirectory(); |
| 5932 | fsManager->deleteFileByName(dataDirectory.absoluteFilePath("scene.bump.bak"), true); |
| 5933 | fsManager->deleteFileByName(dataDirectory.absoluteFilePath("scene.bump"), true); |
| 5934 | fsManager->deleteFileByName(dataDirectory.absoluteFilePath("scene.pb.bump.bak"), true); |
| 5935 | fsManager->deleteFileByName(dataDirectory.absoluteFilePath("scene.pb.bump"), true); |
| 5936 | GLOBAL(saveSceneMutex).unlock(); |
| 5937 | } |
| 5938 | } |
| 5939 | |
| 5940 | void Key_SendFeedback() |
| 5941 | { |
no test coverage detected