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hub / github.com/bulletphysics/bullet3 / integrateAcceleration

Method integrateAcceleration

examples/Tutorial/Tutorial.cpp:170–173  ·  view source on GitHub ↗

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168 }
169
170 void integrateAcceleration(double deltaTime)
171 {
172 m_linearVelocity += m_gravityAcceleration * deltaTime;
173 }
174
175 void applyImpulse(const b3Vector3& impulse, const b3Vector3& rel_pos)
176 {

Callers 1

stepSimulationMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected