| 98 | } |
| 99 | |
| 100 | void Model::addVertex(float x, float y, float z, float normalX, float normalY, float normalZ, float u, float v) |
| 101 | { |
| 102 | verts_.push_back(Vec3f(x, y, z)); |
| 103 | norms_.push_back(Vec3f(normalX, normalY, normalZ)); |
| 104 | uv_.push_back(Vec2f(u, v)); |
| 105 | } |
| 106 | void Model::addTriangle(int vertexposIndex0, int normalIndex0, int uvIndex0, |
| 107 | int vertexposIndex1, int normalIndex1, int uvIndex1, |
| 108 | int vertexposIndex2, int normalIndex2, int uvIndex2) |
no test coverage detected