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hub / github.com/bulletphysics/bullet3 / startRendering

Method startRendering

examples/OpenGLWindow/Win32Window.cpp:799–802  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

797}
798
799void Win32Window::startRendering()
800{
801 pumpMessage();
802}
803
804void Win32Window::renderAllObjects()
805{

Callers 9

mainFunction · 0.45
mainFunction · 0.45
SimpleOpenGL3AppMethod · 0.45
swapBufferMethod · 0.45
swapBufferMethod · 0.45
copyCameraImageDataMethod · 0.45
copyCameraImageDataGLMethod · 0.45
RenderStereoTargetsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected