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github.com/bulletphysics/bullet3
/ endRendering
Method
endRendering
examples/OpenGLWindow/Win32Window.cpp:808–811 ·
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Source
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806
}
807
808
void Win32Window::endRendering()
809
{
810
SwapBuffers(m_data->m_hDC);
811
}
812
813
float Win32Window::getTimeInSeconds()
814
{
Callers
6
main
Function · 0.45
main
Function · 0.45
swapBuffer
Method · 0.45
swapBuffer
Method · 0.45
EGLRendererVisualShapeConverterInternalData
Method · 0.45
copyCameraImageDataGL
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected