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hub / github.com/bulletphysics/bullet3 / getCameraViewMatrix

Method getCameraViewMatrix

examples/OpenGLWindow/SimpleOpenGL2Renderer.cpp:164–167  ·  view source on GitHub ↗

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162}
163
164void SimpleOpenGL2Renderer::getCameraViewMatrix(float viewMat[16]) const
165{
166 b3Assert(0);
167}
168void SimpleOpenGL2Renderer::getCameraProjectionMatrix(float projMat[16]) const
169{
170 b3Assert(0);

Callers 1

updateCameraMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected