| 183 | //static GLfloat depthLightModelviewMatrix[16]; |
| 184 | |
| 185 | static void checkError(const char* functionName) |
| 186 | { |
| 187 | GLenum error; |
| 188 | while ((error = glGetError()) != GL_NO_ERROR) |
| 189 | { |
| 190 | fprintf(stderr, "GL error 0x%X detected in %s\n", error, functionName); |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | extern int gShapeIndex; |
| 195 |
no outgoing calls
no test coverage detected