| 229 | } |
| 230 | |
| 231 | inline void glDrawVector(const btVector3& v) { glVertex3d(v[0], v[1], v[2]); } |
| 232 | |
| 233 | void GL_ShapeDrawer::drawOpenGL(btScalar* m, const btCollisionShape* shape, const btVector3& color, int debugMode, const btVector3& worldBoundsMin, const btVector3& worldBoundsMax) |
| 234 | { |