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Functions10,178 in github.com/bsnes-emu/bsnes

↓ 3 callersMethodupdateStateMenus
bsnes/target-bsnes/presentation/presentation.cpp:419
↓ 3 callersMethodupdateVideoPalette
bsnes/target-bsnes/program/video.cpp:65
↓ 3 callersMethodupdateVideoShader
bsnes/target-bsnes/program/video.cpp:61
↓ 3 callersFunctionupdate_frame_parity
bsnes/gb/Core/display.c:1515
↓ 3 callersFunctionupdate_gui_palette
bsnes/gb/SDL/gui.c:1411
↓ 3 callersFunctionupdate_size
bsnes/gb/SDL/console.c:150
↓ 3 callersFunctionupdate_wave_sample
bsnes/gb/Core/apu.c:421
↓ 3 callersFunctionwait_mouse_up
bsnes/gb/OpenDialog/gtk.c:55
↓ 3 callersFunctionwc_to_utf8_alloc
bsnes/gb/OpenDialog/windows.c:7
↓ 3 callersFunctionwhitespace
nall/string/eval/parser.hpp:5
↓ 3 callersMethodwordWrap
hiro/core/shared.hpp:758
↓ 3 callersMethodwritable
bsnes/sfc/slot/bsmemory/bsmemory.hpp:22
↓ 3 callersMethodwriteSA1
bsnes/sfc/coprocessor/sa1/rom.cpp:70
↓ 3 callersFunctionwrite_all
bsnes/gb/BootROMs/pb12.c:16
↓ 3 callersFunctionx86cpuid_CheckAndRead
bsnes/lzma/CpuArch.c:118
↓ 2 callersFunctionAes_Encode
bsnes/lzma/Aes.c:187
↓ 2 callersFunctionAllocUnits
bsnes/lzma/Ppmd7.c:245
↓ 2 callersFunctionAllocUnitsRare
bsnes/lzma/Ppmd7.c:219
↓ 2 callersFunctionArEvent_OptCreate_And_Reset
bsnes/lzma/MtDec.c:83
↓ 2 callersFunctionBcj2Enc_Encode_2
bsnes/lzma/Bcj2Enc.c:80
↓ 2 callersFunctionBraState_SetFromMethod
bsnes/lzma/XzDec.c:243
↓ 2 callersFunctionBrowserWindow_addFilters
hiro/gtk/browser-window.cpp:5
↓ 2 callersFunctionBrowserWindow_fileDialog
hiro/windows/browser-window.cpp:17
↓ 2 callersFunctionBuf_Create
bsnes/lzma/7zBuf.c:14
↓ 2 callersFunctionCON_no_csi_mode
bsnes/gb/SDL/console.c:1077
↓ 2 callersFunctionCON_readline_async
bsnes/gb/SDL/console.c:927
↓ 2 callersFunctionCON_set_repeat_empty
bsnes/gb/SDL/console.c:1072
↓ 2 callersFunctionCON_start
bsnes/gb/SDL/console.c:939
↓ 2 callersFunctionCalculateAlignment
hiro/qt/utility.cpp:3
↓ 2 callersFunctionCreateBrush
hiro/qt/utility.cpp:14
↓ 2 callersFunctionCreateSuccessors
bsnes/lzma/Ppmd7.c:345
↓ 2 callersFunctionDelta_Decode
bsnes/lzma/Delta.c:45
↓ 2 callersFunctionDelta_Init
bsnes/lzma/Delta.c:8
↓ 2 callersFunctionDropPaths
hiro/gtk/utility.cpp:39
↓ 2 callersFunctionEvent_Create
bsnes/lzma/Threads.c:54
↓ 2 callersFunctionFile_Open
bsnes/lzma/7zFile.c:40
↓ 2 callersFunctionFile_OpenW
bsnes/lzma/7zFile.c:65
↓ 2 callersFunctionFile_Read
bsnes/lzma/7zFile.c:99
↓ 2 callersFunctionFillAlignPrices
bsnes/lzma/LzmaEnc.c:2082
↓ 2 callersFunctionFillDistancesPrices
bsnes/lzma/LzmaEnc.c:2106
↓ 2 callersFunctionFlush
bsnes/lzma/LzmaEnc.c:2070
↓ 2 callersFunctionGB_apply_cheat
bsnes/gb/Core/cheats.c:52
↓ 2 callersFunctionGB_apu_write
bsnes/gb/Core/apu.c:1254
↓ 2 callersFunctionGB_attributed_logv
bsnes/gb/Core/gb.c:16
↓ 2 callersFunctionGB_audio_clear_queue
bsnes/gb/SDL/audio.c:64
↓ 2 callersFunctionGB_cheats_enabled
bsnes/gb/Core/cheats.c:59
↓ 2 callersFunctionGB_debugger_add_symbol
bsnes/gb/Core/debugger.c:2686
↓ 2 callersFunctionGB_debugger_evaluate_cheat_filter
bsnes/gb/Core/debugger.c:2814
↓ 2 callersFunctionGB_debugger_execute_command
Returns true if debugger waits for more commands */
bsnes/gb/Core/debugger.c:2433
↓ 2 callersFunctionGB_debugger_is_stopped
bsnes/gb/Core/debugger.c:2839
↓ 2 callersFunctionGB_display_run
TODO: It seems that the STAT register's mode bits are always "late" by 4 T-cycles. The PPU logic can be greatly simplified if that delay is sim
bsnes/gb/Core/display.c:1533
↓ 2 callersFunctionGB_do_windows_association
bsnes/gb/SDL/windows_associations.c:81
↓ 2 callersFunctionGB_get_sample_rate
bsnes/gb/Core/apu.c:1816
↓ 2 callersFunctionGB_get_thread_id
bsnes/gb/Core/gb.c:2086
↓ 2 callersFunctionGB_get_user_data
bsnes/gb/Core/gb.c:1434
↓ 2 callersFunctionGB_get_usual_frame_rate
bsnes/gb/Core/display.c:2490
↓ 2 callersFunctionGB_handle_rumble
bsnes/gb/Core/rumble.c:12
↓ 2 callersFunctionGB_is_save_state
bsnes/gb/Core/save_state.c:1510
↓ 2 callersFunctionGB_random_set_enabled
bsnes/gb/Core/random.c:27
↓ 2 callersFunctionGB_read_oam
bsnes/gb/Core/memory.c:502
↓ 2 callersFunctionGB_remove_cheat
bsnes/gb/Core/cheats.c:108
↓ 2 callersFunctionGB_reset_mbc
bsnes/gb/Core/mbc.c:270
↓ 2 callersFunctionGB_run_frame
bsnes/gb/Core/gb.c:1220
↓ 2 callersFunctionGB_safe_read_memory
bsnes/gb/Core/memory.c:823
↓ 2 callersFunctionGB_save_state_to_buffer
bsnes/gb/Core/save_state.c:867
↓ 2 callersFunctionGB_serial_get_data_bit
bsnes/gb/Core/gb.c:1340
↓ 2 callersFunctionGB_serial_master_edge
bsnes/gb/Core/timing.c:184
↓ 2 callersFunctionGB_serial_set_data_bit
bsnes/gb/Core/gb.c:1355
↓ 2 callersFunctionGB_set_boot_rom_load_callback
bsnes/gb/Core/gb.c:1978
↓ 2 callersFunctionGB_set_clock_multiplier
bsnes/gb/Core/gb.c:1905
↓ 2 callersFunctionGB_set_infrared_input
bsnes/gb/Core/gb.c:1311
↓ 2 callersFunctionGB_set_lcd_status_callback
bsnes/gb/Core/gb.c:1295
↓ 2 callersFunctionGB_set_rumble_callback
bsnes/gb/Core/gb.c:1316
↓ 2 callersFunctionGB_set_turbo_cap
bsnes/gb/Core/gb.c:1424
↓ 2 callersFunctionGB_set_user_data
bsnes/gb/Core/gb.c:1439
↓ 2 callersFunctionGB_sgb_load_default_data
bsnes/gb/Core/sgb.c:800
↓ 2 callersFunctionGetPosSlot1
bsnes/lzma/LzmaEnc.c:107
↓ 2 callersFunctionGetPrice_PureRep
bsnes/lzma/LzmaEnc.c:1040
↓ 2 callersFunctionHFSum
! Returns a + b as an unsigned long long. This asserts on overflow, unless NDEBUG is defined. */
bsnes/gb/HexFiend/HFFunctions.h:107
↓ 2 callersFunctionHc_GetMatchesSpec
(lenLimit > maxLen) */
bsnes/lzma/LzFind.c:388
↓ 2 callersFunctionIS_MAIN_METHOD
bsnes/lzma/7zDec.c:272
↓ 2 callersFunctionLenEnc_Init
bsnes/lzma/LzmaEnc.c:822
↓ 2 callersFunctionLitEnc_GetPrice
bsnes/lzma/LzmaEnc.c:771
↓ 2 callersFunctionLookInStream_Read
bsnes/lzma/7zStream.c:68
↓ 2 callersFunctionLzInWindow_Free
bsnes/lzma/LzFind.c:19
↓ 2 callersFunctionLzma2DecMt_FreeOutBufs
bsnes/lzma/Lzma2DecMt.c:165
↓ 2 callersFunctionLzma2DecMt_FreeSt
bsnes/lzma/Lzma2DecMt.c:183
↓ 2 callersFunctionLzma2Dec_Allocate
bsnes/lzma/Lzma2Dec.c:78
↓ 2 callersFunctionLzma2Dec_DecodeToBuf
bsnes/lzma/Lzma2Dec.c:427
↓ 2 callersFunctionLzma2Dec_GetOldProps
bsnes/lzma/Lzma2Dec.c:57
↓ 2 callersFunctionLzma2Dec_Prepare_ST
bsnes/lzma/Lzma2DecMt.c:608
↓ 2 callersFunctionLzma2Dec_UpdateState
bsnes/lzma/Lzma2Dec.c:96
↓ 2 callersFunctionLzma2EncProps_Init
bsnes/lzma/Lzma2Enc.c:231
↓ 2 callersFunctionLzma2Enc_EncodeMt1
bsnes/lzma/Lzma2Enc.c:497
↓ 2 callersFunctionLzma2Enc_FreeOutBufs
bsnes/lzma/Lzma2Enc.c:419
↓ 2 callersFunctionLzmaDec_AllocateProbs2
bsnes/lzma/LzmaDec.c:1106
↓ 2 callersFunctionLzmaDec_DecodeReal2
bsnes/lzma/LzmaDec.c:624
↓ 2 callersFunctionLzmaDec_FreeDict
bsnes/lzma/LzmaDec.c:1068
↓ 2 callersFunctionLzmaDec_TryDummy
bsnes/lzma/LzmaDec.c:660
↓ 2 callersFunctionLzmaDec_WriteRem
bsnes/lzma/LzmaDec.c:588
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