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github.com/bslatkin/effectivepython
/ game_logic
Function
game_logic
example_code/item_074.py:113–115 ·
view source on GitHub ↗
(state, neighbors)
Source
from the content-addressed store, hash-verified
111
return
count
112
113
def
game_logic(state, neighbors):
114
# Do some blocking input/output in here:
115
data = my_socket.recv(100)
116
117
def
game_logic(state, neighbors):
118
if
state == ALIVE:
Callers
1
step_cell
Function · 0.70
Calls
1
recv
Method · 0.80
Tested by
no test coverage detected