(item)
| 95 | return state |
| 96 | |
| 97 | def game_logic_thread(item): |
| 98 | y, x, state, neighbors = item |
| 99 | try: |
| 100 | next_state = game_logic(state, neighbors) |
| 101 | except Exception as e: |
| 102 | next_state = e |
| 103 | return (y, x, next_state) |
| 104 | |
| 105 | # Start the threads upfront |
| 106 | threads = [] |
nothing calls this directly
no test coverage detected