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Functions715 in github.com/bryjch/dribble.tf

↓ 1 callersMethodlisten
()
src/components/Controls/SpectatorControls.js:133
↓ 1 callersFunctionloadCubeFaceImages
(urls: string[])
src/components/Scene/Skybox.tsx:20
↓ 1 callersFunctionloadGLTF
(url: string, name?: string)
src/components/Scene/World.tsx:485
↓ 1 callersFunctionloadSceneFromDemoAction
(parsedDemo: AsyncParser)
src/zustand/actions.ts:89
↓ 1 callersFunctionloadSettingsAction
()
src/zustand/actions.ts:453
↓ 1 callersFunctionloadSetup
(setupId: string)
src/components/UI/SetupsPanel.tsx:83
↓ 1 callersFunctionloadSetupsAction
()
src/zustand/actions.ts:531
↓ 1 callersFunctionloadSkybox
()
src/components/Scene/Skybox.tsx:60
↓ 1 callersFunctionload_plumber_api
()
scripts/plumber_import_vmf.py:52
↓ 1 callersFunctionlocateLeafIndex
scripts/convert-map.mjs:780
↓ 1 callersFunctionmain
()
scripts/extract-vpk.py:17
↓ 1 callersFunctionmain
()
scripts/plumber_import_vmf.py:836
↓ 1 callersFunctionmain
()
scripts/inspect-map-glb.mjs:193
↓ 1 callersFunctionmain
()
scripts/convert-vtf.py:14
↓ 1 callersFunctionmain
()
scripts/chunk_map_glb.py:448
↓ 1 callersMethodmakeArray
()
src/components/Analyse/Data/DataCache.ts:15
↓ 1 callersFunctionmoveStickerAction
(id: string, position: [number, number, number])
src/zustand/actions.ts:882
↓ 1 callersFunctionnormalizeCubeFace
(image: HTMLImageElement, size: number)
src/components/Scene/Skybox.tsx:44
↓ 1 callersFunctionnormalizeProjectileModelKey
(type: string, team: string)
src/components/Scene/Projectiles.tsx:89
↓ 1 callersFunctionnormalizeStoredCamera
(rawValue: unknown)
src/utils/setups.ts:200
↓ 1 callersFunctionnormalizeStoredSetups
(rawValue: unknown)
src/utils/setups.ts:153
↓ 1 callersFunctionparseArgs
scripts/update-map-bounds.mjs:24
↓ 1 callersFunctionparseArgs
scripts/convert-map.mjs:13
↓ 1 callersFunctionparseChunkClusterVisibility
({ bspPath, glbPath })
scripts/convert-map.mjs:624
↓ 1 callersFunctionparseNormalizedScaleArg
(value, argName)
scripts/convert-map.mjs:100
↓ 1 callersFunctionparseSetupHash
(hash: string)
src/utils/setups.ts:88
↓ 1 callersFunctionparseTf2ColorMarkup
(rawText: string, playerNameColor: RGBA)
src/components/UI/ChatHud.tsx:84
↓ 1 callersFunctionparseVmtMaterialFile
scripts/convert-map.mjs:152
↓ 1 callersFunctionparse_args
()
scripts/plumber_import_vmf.py:74
↓ 1 callersFunctionparse_args
()
scripts/chunk_map_glb.py:20
↓ 1 callersFunctionparse_demo_cache_with_progress
(buffer, progress_callback)
src/libs/parser2/parser2.js:46
↓ 1 callersFunctionpatchConversionJson
(conversionJsonPath, worldBounds)
scripts/update-map-bounds.mjs:136
↓ 1 callersFunctionpickTargetFaceSize
(images: HTMLImageElement[])
src/components/Scene/Skybox.tsx:34
↓ 1 callersFunctionpointInPolygon2D
(px, py, poly)
scripts/inject-glb-lightmaps.mjs:236
↓ 1 callersFunctionpointNearPolygon2D
(px, py, poly, margin)
scripts/inject-glb-lightmaps.mjs:263
↓ 1 callersFunctionpop_block
()
scripts/plumber_import_vmf.py:335
↓ 1 callersFunctionprune_empty_chunk_roots
(chunk_roots)
scripts/chunk_map_glb.py:338
↓ 1 callersFunctionreadAccessorBounds
scripts/convert-map.mjs:731
↓ 1 callersFunctionreadAccessorRawBytes
scripts/inject-glb-lightmaps.mjs:1454
↓ 1 callersFunctionreadAccessorScalarU16
scripts/inject-glb-lightmaps.mjs:568
↓ 1 callersFunctionreadAccessorScalarU32
scripts/inject-glb-lightmaps.mjs:579
↓ 1 callersFunctionreadAccessorVec3
scripts/inject-glb-lightmaps.mjs:553
↓ 1 callersFunctionreadBspData
scripts/update-map-bounds.mjs:45
↓ 1 callersFunctionreadBspWorldBounds
scripts/update-map-bounds.mjs:101
↓ 1 callersFunctionreadBspWorldBounds
scripts/convert-map.mjs:573
↓ 1 callersFunctionreadIndices
scripts/inject-glb-lightmaps.mjs:612
↓ 1 callersFunctionreadJsHeapMemoryMb
()
src/utils/misc.ts:42
↓ 1 callersFunctionreadJsonChunk
scripts/inspect-map-glb.mjs:61
↓ 1 callersFunctionreadLump
scripts/update-map-bounds.mjs:86
↓ 1 callersFunctionreadRawComponent
(buf, offset, componentType)
scripts/inject-glb-lightmaps.mjs:1463
↓ 1 callersFunctionreadSkyname
scripts/convert-map.mjs:333
↓ 1 callersFunctionreadTruth
scripts/convert-map.mjs:1432
↓ 1 callersFunctionreadVmfFogSettings
scripts/convert-map.mjs:456
↓ 1 callersFunctionreadVmfLightEnvironment
scripts/convert-map.mjs:412
↓ 1 callersFunctionreadVmfMaterialReferences
scripts/convert-map.mjs:184
↓ 1 callersFunctionreadVmtBaseTextures
scripts/convert-map.mjs:2009
↓ 1 callersFunctionreadVmtColor
scripts/convert-map.mjs:2021
↓ 1 callersFunctionredoHistoryState
(history: HistoryState<T>)
src/utils/history.ts:35
↓ 1 callersFunctionremoveBookmarkAction
(tick: number)
src/zustand/actions.ts:956
↓ 1 callersFunctionrenameSetupAction
(id: string, name: string)
src/zustand/actions.ts:621
↓ 1 callersMethodrender
()
src/App.tsx:40
↓ 1 callersFunctionrequest
scripts/setup-convert-deps.mjs:50
↓ 1 callersFunctionresetDrawingStickers
(drawing: StoreState['drawing'])
src/zustand/reducer.ts:552
↓ 1 callersFunctionresolveSkyboxSide
scripts/convert-map.mjs:2137
↓ 1 callersFunctionresolveSkyboxVmt
scripts/convert-map.mjs:2128
↓ 1 callersFunctionresolveTrailColor
(type: string, teamNumber: number)
src/components/Scene/Projectiles.tsx:415
↓ 1 callersFunctionresolveViewAngles
* Resolve view angles that may erroneously be all-zero from the parser. * Updates lastGoodRef when non-zero angles are found, and falls back * to th
src/components/Scene/Actors.tsx:41
↓ 1 callersFunctionrestore_plumber_binary_if_needed
Restore plumber.pyd if Blender left it as plumber.pyd.unloaded.
scripts/plumber_import_vmf.py:14
↓ 1 callersFunctionroundNumber
(value: number, decimals: number)
src/utils/setups.ts:373
↓ 1 callersFunctionroundOffset
(x: number, y: number, z: number)
src/components/DemoViewer.tsx:77
↓ 1 callersFunctionsameOffsetVector
( a: { x: number; y: number; z: number }, b: { x: number; y: number; z: number } )
src/zustand/store.ts:80
↓ 1 callersFunctionsameStickerPosition
( left: [number, number, number], right: [number, number, number] )
src/zustand/reducer.ts:566
↓ 1 callersFunctionsaveCurrentSetupAction
(name = getState().setups.draftName)
src/zustand/actions.ts:607
↓ 1 callersFunctionsaveSetup
()
src/components/UI/SetupsPanel.tsx:73
↓ 1 callersFunctionscaleRotateSpeed
(speed)
src/components/Controls/RtsControls.js:310
↓ 1 callersFunctionscanDir
scripts/update-map-bounds.mjs:186
↓ 1 callersFunctionseekToTick
(bookmarkTick: number)
src/components/UI/BookmarksPanel.tsx:28
↓ 1 callersFunctionserializeSetupToShareToken
(setup: SavedSetup)
src/utils/setups.ts:101
↓ 1 callersFunctionsetChunkVisibilityForCluster
( chunkRootsByName: Map<string, THREE.Object3D>, chunkNames: string[], visibleChunkIndices: number[] )
src/components/Scene/World.tsx:382
↓ 1 callersFunctionsetDrawingBrushColorAction
(color: string)
src/zustand/actions.ts:816
↓ 1 callersFunctionsetDrawingBrushRadiusAction
(radius: number)
src/zustand/actions.ts:824
↓ 1 callersFunctionsetDrawingToolAction
(tool: DrawingTool)
src/zustand/actions.ts:804
↓ 1 callersMethodsetPosition
(playerId: number, tick: number, position: Vector)
src/components/Analyse/Data/PositionCache.ts:39
↓ 1 callersMethodsetProjectileIds
(ids: number[])
src/components/Analyse/Data/ProjectileCache.ts:38
↓ 1 callersFunctionsetRaycasterFromScreen
({ camera, domElement, screenX, screenY, raycaster, pointer, }: { camera: THREE.Camera domElem
src/components/Scene/Stickers.tsx:767
↓ 1 callersFunctionsetSceneRtsCenterAction
(point: { x: number; y: number; z: number })
src/zustand/actions.ts:488
↓ 1 callersFunctionshould_skip_chunking
(obj)
scripts/chunk_map_glb.py:58
↓ 1 callersFunctionsrcToGltf
(sx, sy, sz)
scripts/inject-glb-lightmaps.mjs:87
↓ 1 callersFunctionstatOutputFile
scripts/convert-map.mjs:93
↓ 1 callersFunctionstrip_imported_invisible_faces
Delete any imported mesh faces still using invisible tool materials. Plumber is asked to skip invisible solids, but some tool faces can still
scripts/plumber_import_vmf.py:391
↓ 1 callersFunctionstrip_static_child_names
(chunk_roots)
scripts/chunk_map_glb.py:385
↓ 1 callersFunctionteamIdToName
(teamId: number)
src/components/UI/MatchKillfeedPanel.tsx:24
↓ 1 callersFunctiontoCssColor
(c: RGBA)
src/components/UI/ChatHud.tsx:22
↓ 1 callersFunctionundoHistoryState
(history: HistoryState<T>)
src/utils/history.ts:23
↓ 1 callersMethodunlisten
()
src/components/Controls/SpectatorControls.js:138
↓ 1 callersFunctionupdateSetup
(setupId: string)
src/components/UI/SetupsPanel.tsx:89
↓ 1 callersFunctionupdateSetupFromCurrentAction
(id: string)
src/zustand/actions.ts:647
↓ 1 callersFunctionusage
()
scripts/inspect-map-glb.mjs:31
↓ 1 callersFunctionusePointerLock
()
src/utils/hooks.ts:52
↓ 1 callersFunctionuseTrailConfig
(baseWidth: number = 10)
src/components/Scene/Projectiles.tsx:421
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