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| 3 | |
| 4 | //======================================================================== |
| 5 | int main( ){ |
| 6 | ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL context |
| 7 | |
| 8 | // this kicks off the running of my app |
| 9 | // can be OF_WINDOW or OF_FULLSCREEN |
| 10 | // pass in width and height too: |
| 11 | ofRunApp(new ofApp()); |
| 12 | |
| 13 | } |
nothing calls this directly
no outgoing calls
no test coverage detected