(angle: number)
| 28 | * Normalize angle to [-PI, PI] range |
| 29 | */ |
| 30 | export function normalizeAngle(angle: number): number { |
| 31 | while (angle > Math.PI) angle -= 2 * Math.PI; |
| 32 | while (angle < -Math.PI) angle += 2 * Math.PI; |
| 33 | return angle; |
| 34 | } |
| 35 | |
| 36 | /** |
| 37 | * Calculate shortest angular difference between two angles |
no outgoing calls
no test coverage detected