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Method hash

common/NativeGodotModule.cpp:134–136  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

132 }
133
134 uint32_t hash() const override {
135 return 0; // Use default hash function
136 }
137 godot::String get_as_text() const override {
138 return godot::String(JAVASCRIPT_CALLABLE_NAME);
139 }

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