| 50 | godot::GodotInstance *get_or_create_instance(std::vector<std::string> args); |
| 51 | |
| 52 | godot::GodotInstance *get_instance() { |
| 53 | std::unique_lock lock(_mutex); |
| 54 | return _instance; |
| 55 | } |
| 56 | |
| 57 | void destroy_instance(); |
| 58 |
no outgoing calls
no test coverage detected