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github.com/bodymovin/bodymovin-extension @v5.11.0

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repository ↗ · DeepWiki ↗ · release v5.11.0 ↗ · + Follow
6,616 symbols 13,062 edges 416 files 50 documented · 1%
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README

bodymovin-extension

Bodymovin UI extension panel

Development

  1. Setup AE for debugging extensions (guide)
  2. Install the CEF client you'll need for remote debugging
  3. Install extension dependencies (npm i)
  4. Install server dependencies (cd bundle/server && npm i)
  5. Run npm run start-dev
  6. Open the CEF client and navigate to http://localhost:8092

The extension window will now hot-reload and you can use the devtools in the CEF client.

Core symbols most depended-on inside this repo

Shape

Function 6,165
Method 260
Class 191

Languages

TypeScript100%

Modules by API surface

src/lottie.js486 symbols
src/bodymovin.js486 symbols
player/lottie.js486 symbols
bundle/assets/player/lottie.js486 symbols
player/lottie.min.js284 symbols
bundle/assets/player/lottie.min.js284 symbols
bundle/assets/player/lottie_html.min.js270 symbols
bundle/assets/player/lottie_canvas.min.js266 symbols
bundle/assets/player/lottie_svg.min.js260 symbols
bundle/server/lottie_to_flare/test.bundle.js204 symbols
bundle/assets/player/standalone.js193 symbols
bundle/assets/player/lottie_light_canvas.min.js164 symbols

For agents

$ claude mcp add bodymovin-extension \
  -- python -m otcore.mcp_server <graph>

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