| 590 | void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color) { } |
| 591 | |
| 592 | void drawLine(int16_t x, int16_t y, int16_t x2, int16_t y2, uint16_t color) { } |
| 593 | |
| 594 | |
| 595 | // Draw an anti-aliased wide line from ax,ay to bx,by width wd with radiused ends (radius is wd/2) |
nothing calls this directly
no outgoing calls
no test coverage detected