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Method drawArc

include/VectorDisplay.h:602–602  ·  view source on GitHub ↗

As per "drawSmoothArc" except the ends of the arc are NOT anti-aliased, this facilitates dynamic arc length changes with arc segments and ensures clean segment joints. The sides of the arc are anti-aliased by default. If smoothArc is false sides will NOT be anti-aliased

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600 // arc segments and ensures clean segment joints.
601 // The sides of the arc are anti-aliased by default. If smoothArc is false sides will NOT be anti-aliased
602 void drawArc(int32_t x, int32_t y, int32_t r, int32_t ir, uint32_t startAngle, uint32_t endAngle, uint32_t fg_color, uint32_t bg_color = 0, bool smoothArc = true){ }
603
604 void drawSmoothArc(int32_t x, int32_t y, int32_t r, int32_t ir, uint32_t startAngle, uint32_t endAngle, uint32_t fg_color, uint32_t bg_color = 0, bool roundEnds = false) { }
605

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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