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hub / github.com/bmorcelli/Launcher / bitmap_progmem

Method bitmap_progmem

include/VectorDisplay.h:521–525  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

519 void fillSprite(uint32_t color) {}
520
521 void bitmap_progmem(int16_t x, int16_t y, const uint8_t* bmp,
522 int16_t w, int16_t h, uint8_t depth=1, uint8_t flags=0, const uint8_t* mask=NULL,
523 uint32_t foreColor=0xFFFFFFFF,
524 uint32_t backColor=0x00FFFFFF) /* PROGMEM */ {
525 }
526
527 void bitmap(int16_t x, int16_t y, uint8_t *bmp,
528 int16_t w, int16_t h, uint8_t depth, uint8_t flags=0,

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected