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Functions2,316 in github.com/blurstudio/cross3d

↓ 1 callersMethod__eq__
Equivalency test. For this we will compare all values directly. This means that two Timecode classes representing the same "time" value but in d
cross3d/classes/timecode.py:141
↓ 1 callersMethod__init__
(self, nativePointer)
cross3d/abstract/abstractuserprops.py:26
↓ 1 callersMethod__init__
(self)
cross3d/migrate/dsofile.py:61
↓ 1 callersMethod__init__
(self, nativePointer)
cross3d/softimage/softimageuserprops.py:21
↓ 1 callersMethod__init__
(self, mxsInstance)
cross3d/studiomax/studiomaxscene.py:84
↓ 1 callersMethod__init__
(self, signal, callback, arguments='', function='dispatch', callbackType=_ConnectionType.General, cls='dispatc
cross3d/studiomax/studiomaxapplication.py:70
↓ 1 callersMethod__init__
( self, scene, nativePropSet )
cross3d/studiomax/studiomaxscenepropset.py:21
↓ 1 callersMethod__init__
(self, nativePointer)
cross3d/studiomax/studiomaxuserprops.py:21
↓ 1 callersMethod__len__
(self)
cross3d/classes/fcurve.py:231
↓ 1 callersMethod__or__
(self, other)
cross3d/enum.py:243
↓ 1 callersMethod__str__
(self)
cross3d/abstract/abstractuserprops.py:65
↓ 1 callersMethod__str__
(self)
cross3d/studiomax/mixer/clip.py:278
↓ 1 callersMethod__syncNativeObjects
( self, nativeObjects )
cross3d/studiomax/studiomaxscenelayer.py:176
↓ 1 callersMethod_addNativeAtmospherics
Add the native atmospherics to the object group :param nativeAtmospherics: list of nativeAtmospherics :return: bool
cross3d/abstract/abstractcontainer.py:32
↓ 1 callersMethod_addNativeController
(self, name, group='', tpe=float, default=0.0)
cross3d/abstract/abstractsceneobject.py:214
↓ 1 callersMethod_addNativeController
(self, name, group='', tpe=float, default=0.0)
cross3d/studiomax/studiomaxsceneobject.py:462
↓ 1 callersMethod_addNativeLayers
\remarks add the native layers to the layer group \sa addLayers, addSelection \param nativeLayers <list> [ <variant> nativeLayer, .. ]
cross3d/abstract/abstractscenelayergroup.py:23
↓ 1 callersMethod_addNativeObjects
(self, nativeObjects)
cross3d/abstract/abstractscenemodel.py:42
↓ 1 callersMethod_addNativeObjects
(self, nativeObjects)
cross3d/studiomax/studiomaxscenemodel.py:25
↓ 1 callersMethod_applyNativeTimeController
(self, nativeController, cachesFrameRate=None, include='', exclude='', bake=False, rnd=0.0)
cross3d/abstract/abstractscene.py:849
↓ 1 callersMethod_cacheNativeMap
Cache the inputed native map in the scene. :type cacheType: :class:`cross3d.constants.MapCacheType` :param nativeMap: variant? :return: True
cross3d/abstract/abstractscene.py:66
↓ 1 callersMethod_cacheNativeMaterial
Cache the inputed native material in the scene. :type cacheType: :class:`cross3d.constants.MaterialCacheType` :param nativeMaterial: variant
cross3d/abstract/abstractscene.py:77
↓ 1 callersMethod_cacheNativeMaterial
\remarks implements the AbstractScene._cacheNativeMaterial method to cache the inputed material in the scene \param cacheType <cross3d.consta
cross3d/studiomax/studiomaxscene.py:173
↓ 1 callersMethod_cachedNativeMap
Return the cached native map for the inputed material id. :type cacheType: :class:`cross3d.constants.MapCacheType` :type uniqueId: str :param
cross3d/abstract/abstractscene.py:88
↓ 1 callersMethod_cachedNativeMaps
\remarks implements the AbstractScene._cachedNativeMaps method to return the cached maps for the given type from the scene \param cacheType <
cross3d/studiomax/studiomaxscene.py:275
↓ 1 callersMethod_cachedNativeMaterial
Return the cached native material for the inputed material id. :type cacheType: :class:`cross3d.constants.MaterialCacheType` :type uniqueId: st
cross3d/abstract/abstractscene.py:99
↓ 1 callersMethod_children
collects the minidom child nodes which are <xml.dom.minidom.Element> types
cross3d/migrate/XML/xmlelement.py:55
↓ 1 callersMethod_clearNativeMaterialOverride
\remarks [virtual] clear the native objects of any material overrides for this group \sa cross3d.Scene._clearNativeMaterialOverride \re
cross3d/abstract/abstractcontainer.py:61
↓ 1 callersMethod_clearNativeMaterialOverride
Clear the native objects of any material overrides. :type nativeObjects: list [<variant> nativeObject, ..] :return: True if successful, False o
cross3d/abstract/abstractscene.py:128
↓ 1 callersMethod_clearNativeMaterialOverride
\remarks reimplements the AbstractSceneObjectGroup._clearNativeMaterialOverride method to clear \return <bool> success
cross3d/studiomax/studiomaxscenelayer.py:281
↓ 1 callersMethod_clearNativePropSetOverride
Clear the native objects of any property set overrides :type nativeObjects: list [<variant> nativeObject, ..] :return: True if successful, Fals
cross3d/abstract/abstractscene.py:138
↓ 1 callersMethod_clearNativePropSetOverride
\remarks implements the AbstractScene._clearNativePropSetOverride method to clear the inputed objects of any overriding property set information
cross3d/studiomax/studiomaxscene.py:333
↓ 1 callersMethod_coalesceClipPortions
(self, inputPortions)
cross3d/studiomax/mixer/clip.py:239
↓ 1 callersMethod_coalesceClipPortions
(self, inputPortions)
cross3d/studiomax/mixer/track.py:330
↓ 1 callersMethod_compareStr
(self, inStr)
cross3d/enum.py:293
↓ 1 callersMethod_connectStudiomaxSignal
\remarks Responsible for connecting a signal to studiomax
cross3d/studiomax/studiomaxapplication.py:174
↓ 1 callersMethod_constrainedNativeObjects
(self)
cross3d/abstract/abstractsceneobject.py:295
↓ 1 callersMethod_constrainedNativeObjects
(self)
cross3d/softimage/softimagesceneobject.py:135
↓ 1 callersMethod_constrainingNativeObjects
(self)
cross3d/abstract/abstractsceneobject.py:303
↓ 1 callersMethod_createAttribute
Create a attribute on the provided object. Returns the attribute name and shortName. You should provide dataType or default when calling this met
cross3d/maya/mayascenewrapper.py:47
↓ 1 callersMethod_createNativeKeyAt
Creates a new key at the inputed time :type time: float :return: nativeKey or None
cross3d/abstract/abstractsceneanimationcontroller.py:22
↓ 1 callersMethod_createNativeKeyAt
\remarks implements the AbstractSceneAnimationController._nativeKeys method to create a new key at the inputed time \param time <float>
cross3d/studiomax/studiomaxsceneanimationcontroller.py:50
↓ 1 callersMethod_createNativeLayer
Creates a new native layer in this scene based on the inputed name with the given objects. :type name: str :type: nativeObjects: list [<vari
cross3d/abstract/abstractscene.py:148
↓ 1 callersMethod_createNativeLayerGroup
Create a new native layer group in this scene based on the inputed name with the given layers. :type name: str :rtype: <variant> nativeLayer
cross3d/abstract/abstractscene.py:159
↓ 1 callersMethod_createNativeModel
\remarks creates and returns a new native 3d model with the inputed name and objects \param name <str> \param nativeObjects <list> [ <va
cross3d/abstract/abstractscene.py:169
↓ 1 callersMethod_createNativeObject
(self, tpe=constants.ObjectType.Null, name='')
cross3d/abstract/abstractscene.py:1556
↓ 1 callersMethod_createNativeRenderPass
\remarks creates a render pass in the scene. added by douglas \param displayName <str> \return <variant> nativeRenderPass | None
cross3d/abstract/abstractscene.py:756
↓ 1 callersMethod_createNativeRenderer
\remarks creates a new native renderer based on the inputed renderer type for this scene \param rendererType <cross3d.constants.RendererType>
cross3d/abstract/abstractscene.py:194
↓ 1 callersMethod_createNativeTarget
\remarks creates a new target object \param name <str> \return <variant> nativeObject || None
cross3d/abstract/abstractscene.py:203
↓ 1 callersMethod_createNewNative
\remarks create a new native controller in the scene of the inputed controller type \param scene <cross3d.Scene> \param controllerTy
cross3d/abstract/abstractsceneanimationcontroller.py:51
↓ 1 callersMethod_cropClipPortions
(self, clipPortions, start, end)
cross3d/studiomax/mixer/mixer.py:144
↓ 1 callersMethod_currentNativeCamera
\remarks return the current active native camera in the viewport for the scene \return <variant> nativeCamera
cross3d/abstract/abstractscene.py:212
↓ 1 callersMethod_currentNativeRenderPass
\remarks returns the currently active render pass in the scene. added by douglas \return <variant> nativeObject
cross3d/abstract/abstractscene.py:730
↓ 1 callersMethod_currentNativeRenderer
\remarks return the current native renderer for this scene instance \return <variant> nativeRenderer || None
cross3d/abstract/abstractscene.py:220
↓ 1 callersMethod_exportNativeObjects
\remarks implements the AbstractScene._exportNativeObjects method to save out individual objects to a file \param nativeObjects <list> [ <Py3d
cross3d/studiomax/studiomaxscene.py:491
↓ 1 callersMethod_exportNativeObjectsToFBX
\remarks exports a given set of nativeObjects as FBX. \return <bool> success
cross3d/abstract/abstractscene.py:1395
↓ 1 callersMethod_findClipPortions
(self, usedTrackPortions)
cross3d/studiomax/mixer/track.py:317
↓ 1 callersMethod_findNativeCamera
\remarks looks up a native camera based on the inputed name \sa findNativeCamera \param name <str> \return <variant> nativeCamera ||
cross3d/abstract/abstractscene.py:266
↓ 1 callersMethod_findNativeChild
\remarks finds the child by the name and returns it \sa findChild \param name <str> \param recursive <bool> \param parent <vari
cross3d/abstract/abstractsceneobject.py:66
↓ 1 callersMethod_findNativeChild
\remarks implements the AbstractSceneObject._findNativeChildren method to look up a specific native children for this object \return <PySotima
cross3d/softimage/softimagesceneobject.py:41
↓ 1 callersMethod_findNativeLayer
\remarks looks up a native layer based on the inputed name \sa findNativeLayer \param name <str> \return <variant> nativeLayer || Non
cross3d/abstract/abstractscene.py:276
↓ 1 callersMethod_findNativeLayer
\remarks implements the AbstractScene._findNativeLayer to look up a layer based on the inputed name \sa findNativeLayer \param name <str>
cross3d/studiomax/studiomaxscene.py:517
↓ 1 callersMethod_findNativeLayerGroup
\remarks look up a native layer group based on the inputed name \sa findNativeLayer \param name <str> \return <variant> nativeLayerGr
cross3d/abstract/abstractscene.py:286
↓ 1 callersMethod_findNativeMap
\remarks looks up a native map based on the inputed name \sa findNativeMap \param name <str> \return <variant> nativeMap || None
cross3d/abstract/abstractscene.py:306
↓ 1 callersMethod_findNativeMaterial
\remarks looks up a native material based on the inputed name \sa findNativeMaterial \param name <str> \return <variant> nativeMateri
cross3d/abstract/abstractscene.py:296
↓ 1 callersMethod_findNativeRenderPass
\remarks returns a render pass by it's name. added by douglas. would not need to do that if SceneObject and SceneRenderPass were inheriting from a
cross3d/abstract/abstractscene.py:702
↓ 1 callersMethod_getAttributeDataType
Returns the OpenMaya.MFnData id for the given object. Returns OpenMaya.MFnData.kInvalid if the object type could not be identified. :param data
cross3d/maya/mayascenewrapper.py:30
↓ 1 callersMethod_getFrustrumPlanes
Get a list of normal, point tuples that defines the frustum clipping planes
cross3d/studiomax/studiomaxscenecamera.py:685
↓ 1 callersMethod_getNativeMap
\remarks invokes the native application's ability to let a user select a Map from the scene \return <variant> nativeMap || None
cross3d/abstract/abstractscene.py:352
↓ 1 callersMethod_getNativeMaterial
\remarks invokes the native application's ability to let a user select a Material from the scene \return <variant> nativeMaterial || None
cross3d/abstract/abstractscene.py:344
↓ 1 callersMethod_getNativeObject
\remarks invokes the native application's ability to let a user select a Object from the scene \return <variant> nativeObject || None
cross3d/abstract/abstractscene.py:336
↓ 1 callersMethod_getPlug
For a given OpenMaya.MObject return the OpenMaya.MPlug object with that attribute name. If the property does not exist, raises "RuntimeError: (kIn
cross3d/maya/mayascenewrapper.py:91
↓ 1 callersMethod_getchildShapeNodes
A Maya helper that returns a generator of all shape nodes for the provided transform node. Args: nativeObject (OpenMaya.MObject): The obje
cross3d/maya/mayascenewrapper.py:191
↓ 1 callersMethod_hasMetaDataChannel
(self)
cross3d/maya/mayauserprops.py:111
↓ 1 callersMethod_highlightNativeObjects
Highlight the provided objects and their children with a specified color.
cross3d/abstract/abstractscene.py:660
↓ 1 callersMethod_importNativeModel
\remarks import and return a model in the scene. added by douglas \return <PySoftimage.xsi.X3DObject> nativeObject || None
cross3d/abstract/abstractscene.py:430
↓ 1 callersMethod_labelToVarName
(cls, label)
cross3d/enum.py:585
↓ 1 callersMethod_loadNativeMaterialsFromLibrary
\remarks loads a bunch of materials from the inputed library location, or prompts the user to select a library when not provided \param filena
cross3d/abstract/abstractscene.py:379
↓ 1 callersMethod_mObjChildren
(cls, mObj, recursive=True, regex=None)
cross3d/maya/mayasceneobject.py:67
↓ 1 callersFunction_methodNames
()
cross3d/__init__.py:106
↓ 1 callersMethod_modifiedAttrs
Returns a dictionary of modifications made to this referenced model. For referneced models return info describing the modifications made by th
cross3d/maya/mayascenemodel.py:33
↓ 1 callersMethod_nativeActiveLayer
\remarks returns the native active layer from the scene \param name <str> \return <variant> nativeLayer || None
cross3d/abstract/abstractscene.py:397
↓ 1 callersMethod_nativeAtmospherics
\remarks return a list of the atmospherics that are associated with this object group \sa atmospherics \return <list> [ <variant> nati
cross3d/abstract/abstractcontainer.py:78
↓ 1 callersMethod_nativeAtmospherics
\remarks return the native atmospheric instances for this scene \return <list> [ <variant> nativeAtmospheric, .. ]
cross3d/abstract/abstractscene.py:406
↓ 1 callersMethod_nativeCaches
\remarks return a list of the native caches that are applied to this object \param cacheType <cross3d.constants.CacheType> fitler by the input
cross3d/abstract/abstractsceneobject.py:78
↓ 1 callersMethod_nativeCamera
(self)
cross3d/abstract/abstractscenerenderpass.py:28
↓ 1 callersMethod_nativeCamera
\remarks return the viewport's native camera. added by douglas \return <variant> camera | None
cross3d/abstract/abstractsceneviewport.py:37
↓ 1 callersMethod_nativeCamera
( self )
cross3d/studiomax/studiomaxsceneviewport.py:40
↓ 1 callersMethod_nativeCamera
(self)
cross3d/maya/mayasceneviewport.py:34
↓ 1 callersMethod_nativeChildren
\remarks looks up the native children for this object \param recursive <bool> \param parent <variant> nativeObject(used
cross3d/maya/mayasceneobject.py:84
↓ 1 callersMethod_nativeController
\remarks find a controller for this object based on the inputed name \param name <str> \return <variant> nativeController || None
cross3d/abstract/abstractscenewrapper.py:73
↓ 1 callersMethod_nativeCopy
\remarks return a native copy of the instance in the scene \return <variant> nativePointer || None
cross3d/abstract/abstractscenewrapper.py:82
↓ 1 callersMethod_nativeCustomProperty
\remarks return the native property for the inputed key \param key <str> \param default <variant> \return <variant>
cross3d/abstract/abstractscene.py:438
↓ 1 callersMethod_nativeDerivatedController
(self)
cross3d/abstract/abstractsceneanimationcontroller.py:121
↓ 1 callersMethod_nativeEnvironmentMap
\remarks return the current scene environment map \return <variant> nativeMap || None
cross3d/abstract/abstractscene.py:448
↓ 1 callersMethod_nativeFocalLength
(self)
cross3d/abstract/abstractscenecamera.py:208
↓ 1 callersMethod_nativeGroups
(self, wildcard='*')
cross3d/abstract/abstractscenemodel.py:30
↓ 1 callersMethod_nativeGroups
For groups in Max we return native layers instead since they do not exist.
cross3d/studiomax/studiomaxscenemodel.py:104
↓ 1 callersMethod_nativeKeys
Return a list of the keys that are defined for this controller :return: a list of nativeKeys
cross3d/abstract/abstractsceneanimationcontroller.py:32
↓ 1 callersMethod_nativeLayer
\remarks return the layer that this atmospheric is a part of \sa layer \return <variant> nativeLayer || None
cross3d/abstract/abstractsceneatmospheric.py:17
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