| 4165 | |
| 4166 | |
| 4167 | void Viewer::LoadAppImages(const tString& assetsDir) |
| 4168 | { |
| 4169 | Image_Reticle .Load(assetsDir + "Reticle.png"); |
| 4170 | Image_Next_Prev .Load(assetsDir + "Next_Prev.png"); |
| 4171 | Image_NextSide_PrevSide .Load(assetsDir + "NextSide_PrevSide.png"); |
| 4172 | Image_File .Load(assetsDir + "File.png"); |
| 4173 | Image_Folder .Load(assetsDir + "Folder.png"); |
| 4174 | Image_FlipH .Load(assetsDir + "FlipH.png"); |
| 4175 | Image_FlipV .Load(assetsDir + "FlipV.png"); |
| 4176 | Image_RotCW_RotACW .Load(assetsDir + "RotCW_RotACW.png"); |
| 4177 | Image_RotateTheta .Load(assetsDir + "RotTheta.png"); |
| 4178 | Image_Fullscreen .Load(assetsDir + "Fullscreen.png"); |
| 4179 | Image_Windowed .Load(assetsDir + "Windowed.png"); |
| 4180 | Image_SkipEnd_SkipBegin .Load(assetsDir + "SkipEnd_SkipBegin.png"); |
| 4181 | Image_Refresh .Load(assetsDir + "Refresh.png"); |
| 4182 | Image_ShowHidden .Load(assetsDir + "ShowHidden.png"); |
| 4183 | Image_Recycle .Load(assetsDir + "Recycle.png"); |
| 4184 | Image_PropEdit .Load(assetsDir + "PropEdit.png"); |
| 4185 | Image_InfoOverlay .Load(assetsDir + "InfoOverlay.png"); |
| 4186 | Image_MetaData .Load(assetsDir + "MetaData.png"); |
| 4187 | Image_Help .Load(assetsDir + "Help.png"); |
| 4188 | Image_Prefs .Load(assetsDir + "Settings.png"); |
| 4189 | Image_Tile .Load(assetsDir + "Tile.png"); |
| 4190 | Image_Stop .Load(assetsDir + "Stop.png"); |
| 4191 | Image_Play_PlayRev .Load(assetsDir + "Play_PlayRev.png"); |
| 4192 | Image_PlayLoop .Load(assetsDir + "PlayLoop.png"); |
| 4193 | Image_PlayOnce .Load(assetsDir + "PlayOnce.png"); |
| 4194 | Image_ChannelFilter .Load(assetsDir + "ChannelFilter.png"); |
| 4195 | Image_Levels .Load(assetsDir + "Levels.png"); |
| 4196 | Image_ContentView .Load(assetsDir + "ContentView.png"); |
| 4197 | Image_UpFolder .Load(assetsDir + "UpFolder.png"); |
| 4198 | Image_Crop .Load(assetsDir + "Crop.png"); |
| 4199 | Image_AnchorBL .Load(assetsDir + "AnchorBL.png"); |
| 4200 | Image_AnchorBM .Load(assetsDir + "AnchorBM.png"); |
| 4201 | Image_AnchorML .Load(assetsDir + "AnchorML.png"); |
| 4202 | Image_AnchorMM .Load(assetsDir + "AnchorMM.png"); |
| 4203 | Image_DefaultThumbnail .Load(assetsDir + "DefaultThumbnail.png"); |
| 4204 | } |
| 4205 | |
| 4206 | |
| 4207 | void Viewer::UnloadAppImages() |