↓ 4 callersFunctiondrawSidewalkEdge(
startX: number, startY: number,
endX: number, endY: number,
inwardDx: number, inwardDy: number,
src/components/game/roadDrawing.ts:149
↓ 3 callersFunctionapplyBuildingFootprint(
grid: Tile[][],
originX: number,
originY: number,
buildingType: BuildingType,
zone: ZoneType,
le
src/lib/simulation.ts:2656
↓ 3 callersFunctioncreateCity(
name: string,
minX: number,
minY: number,
maxX: number,
maxY: number,
color?: string
)
src/lib/cityManager.ts:26
↓ 2 callersFunctioncanSpawnMultiTileBuilding(
grid: Tile[][],
x: number,
y: number,
width: number,
height: number,
zone: ZoneType,
gridSize:
src/lib/simulation.ts:1364