Add to scenario a randomized test in which N peers announce the same transaction, to verify * the order in which they are requested. */
| 385 | /** Add to scenario a randomized test in which N peers announce the same transaction, to verify |
| 386 | * the order in which they are requested. */ |
| 387 | void TxRequestTest::BuildBigPriorityTest(Scenario& scenario, int peers) |
| 388 | { |
| 389 | scenario.SetTestName(strprintf("BigPriority(peers=%i)", peers)); |
| 390 | |
| 391 | // We will have N peers announce the same transaction. |
| 392 | std::map<NodeId, bool> preferred; |
| 393 | std::vector<NodeId> pref_peers, npref_peers; |
| 394 | int num_pref = m_rng.randrange(peers + 1) ; // Some preferred, ... |
| 395 | int num_npref = peers - num_pref; // some not preferred. |
| 396 | for (int i = 0; i < num_pref; ++i) { |
| 397 | pref_peers.push_back(scenario.NewPeer()); |
| 398 | preferred[pref_peers.back()] = true; |
| 399 | } |
| 400 | for (int i = 0; i < num_npref; ++i) { |
| 401 | npref_peers.push_back(scenario.NewPeer()); |
| 402 | preferred[npref_peers.back()] = false; |
| 403 | } |
| 404 | // Make a list of all peers, in order of intended request order (concatenation of pref_peers and npref_peers). |
| 405 | std::vector<NodeId> request_order; |
| 406 | request_order.reserve(num_pref + num_npref); |
| 407 | for (int i = 0; i < num_pref; ++i) request_order.push_back(pref_peers[i]); |
| 408 | for (int i = 0; i < num_npref; ++i) request_order.push_back(npref_peers[i]); |
| 409 | |
| 410 | // Determine the announcement order randomly. |
| 411 | std::vector<NodeId> announce_order = request_order; |
| 412 | std::shuffle(announce_order.begin(), announce_order.end(), m_rng); |
| 413 | |
| 414 | // Find a gtxid whose txhash prioritization is consistent with the required ordering within pref_peers and |
| 415 | // within npref_peers. |
| 416 | auto gtxid = scenario.NewGTxid({pref_peers, npref_peers}); |
| 417 | |
| 418 | // Decide reqtimes in opposite order of the expected request order. This means that as time passes we expect the |
| 419 | // to-be-requested-from-peer will change every time a subsequent reqtime is passed. |
| 420 | std::map<NodeId, std::chrono::microseconds> reqtimes; |
| 421 | auto reqtime = scenario.Now(); |
| 422 | for (int i = peers - 1; i >= 0; --i) { |
| 423 | reqtime += RandomTime8s(); |
| 424 | reqtimes[request_order[i]] = reqtime; |
| 425 | } |
| 426 | |
| 427 | // Actually announce from all peers simultaneously (but in announce_order). |
| 428 | for (const auto peer : announce_order) { |
| 429 | scenario.ReceivedInv(peer, gtxid, preferred[peer], reqtimes[peer]); |
| 430 | } |
| 431 | for (const auto peer : announce_order) { |
| 432 | scenario.Check(peer, {}, 1, 0, 0, "b1"); |
| 433 | } |
| 434 | |
| 435 | // Let time pass and observe the to-be-requested-from peer change, from nonpreferred to preferred, and from |
| 436 | // high priority to low priority within each class. |
| 437 | for (int i = peers - 1; i >= 0; --i) { |
| 438 | scenario.AdvanceTime(reqtimes[request_order[i]] - scenario.Now() - MICROSECOND); |
| 439 | scenario.Check(request_order[i], {}, 1, 0, 0, "b2"); |
| 440 | scenario.AdvanceTime(MICROSECOND); |
| 441 | scenario.Check(request_order[i], {gtxid}, 1, 0, 0, "b3"); |
| 442 | } |
| 443 | |
| 444 | // Peers now in random order go offline, or send NOTFOUNDs. At every point in time the new to-be-requested-from |
nothing calls this directly
no test coverage detected