| 18 | BOOST_FIXTURE_TEST_SUITE(pool_tests, BasicTestingSetup) |
| 19 | |
| 20 | BOOST_AUTO_TEST_CASE(basic_allocating) |
| 21 | { |
| 22 | auto resource = PoolResource<8, 8>(); |
| 23 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 24 | |
| 25 | // first chunk is already allocated |
| 26 | size_t expected_bytes_available = resource.ChunkSizeBytes(); |
| 27 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 28 | |
| 29 | // chunk is used, no more allocation |
| 30 | void* block = resource.Allocate(8, 8); |
| 31 | expected_bytes_available -= 8; |
| 32 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 33 | |
| 34 | BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 35 | resource.Deallocate(block, 8, 8); |
| 36 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 37 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 38 | |
| 39 | // alignment is too small, but the best fitting freelist is used. Nothing is allocated. |
| 40 | void* b = resource.Allocate(8, 1); |
| 41 | BOOST_TEST(b == block); // we got the same block of memory as before |
| 42 | BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 43 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 44 | |
| 45 | resource.Deallocate(block, 8, 1); |
| 46 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 47 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 48 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 49 | |
| 50 | // can't use resource because alignment is too big, allocate system memory |
| 51 | b = resource.Allocate(8, 16); |
| 52 | BOOST_TEST(b != block); |
| 53 | block = b; |
| 54 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 55 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 56 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 57 | |
| 58 | resource.Deallocate(block, 8, 16); |
| 59 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 60 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 61 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 62 | |
| 63 | // can't use chunk because size is too big |
| 64 | block = resource.Allocate(16, 8); |
| 65 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 66 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 67 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 68 | |
| 69 | resource.Deallocate(block, 16, 8); |
| 70 | PoolResourceTester::CheckAllDataAccountedFor(resource); |
| 71 | BOOST_TEST(1 == PoolResourceTester::FreeListSizes(resource)[1]); |
| 72 | BOOST_TEST(expected_bytes_available == PoolResourceTester::AvailableMemoryFromChunk(resource)); |
| 73 | |
| 74 | // it's possible that 0 bytes are allocated, make sure this works. In that case the call is forwarded to operator new |
| 75 | // 0 bytes takes one entry from the first freelist |
| 76 | void* p = resource.Allocate(0, 1); |
| 77 | BOOST_TEST(0 == PoolResourceTester::FreeListSizes(resource)[1]); |
nothing calls this directly
no test coverage detected