| 51 | |
| 52 | class TestModify: |
| 53 | def test_modify_position(self, gameobject: GameObjectAPI) -> None: |
| 54 | name = "_IntegrationTest_Modify" |
| 55 | |
| 56 | try: |
| 57 | gameobject.create(name=name) |
| 58 | gameobject.modify(name=name, position=[1.0, 2.0, 3.0]) |
| 59 | result = gameobject.find(name=name) |
| 60 | go = result["objects"][0] |
| 61 | |
| 62 | assert go["position"][0] == pytest.approx(1.0, abs=0.01) |
| 63 | assert go["position"][1] == pytest.approx(2.0, abs=0.01) |
| 64 | assert go["position"][2] == pytest.approx(3.0, abs=0.01) |
| 65 | finally: |
| 66 | gameobject.delete(name=name) |
| 67 | |
| 68 | def test_set_active_toggle(self, gameobject: GameObjectAPI) -> None: |
| 69 | name = "_IntegrationTest_Active" |