| 66 | } |
| 67 | |
| 68 | function setupScene () |
| 69 | { |
| 70 | camera = new t.OrthographicCamera(0, 0, window.innerWidth, window.innerHeight, -10000, 10000); |
| 71 | |
| 72 | camera.position.z = 2.5; |
| 73 | near = camera.position.z - .5; |
| 74 | far = camera.position.z + 0.5; |
| 75 | |
| 76 | scene = new t.Scene(); |
| 77 | scene.background = new t.Color(0.0); |
| 78 | scene.add( camera ); |
| 79 | |
| 80 | renderer = new t.WebGLRenderer({antialias: true, depthBuffer: true}); |
| 81 | renderer.setPixelRatio(pixR); |
| 82 | |
| 83 | world = new t.Object3D(); |
| 84 | scene.add(world); |
| 85 | |
| 86 | renderer.domElement.setAttribute("id", "scene"); |
| 87 | document.body.appendChild( renderer.domElement ); |
| 88 | } |
| 89 | |
| 90 | function setupWindowManager () |
| 91 | { |