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hub / github.com/bgrimstad/splinter / localKnotRefinement

Method localKnotRefinement

src/bspline.cpp:275–282  ·  view source on GitHub ↗

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273}
274
275void BSpline::localKnotRefinement(DenseVector x)
276{
277 // Compute knot insertion matrix
278 SparseMatrix A = basis.refineKnotsLocally(x);
279
280 // Update control points
281 updateControlPoints(A);
282}
283
284void BSpline::decomposeToBezierForm()
285{

Callers

nothing calls this directly

Calls 1

refineKnotsLocallyMethod · 0.45

Tested by

no test coverage detected