MCPcopy Create free account
hub / github.com/beutton/browser-flight-simulator / render

Method render

packages/effects/src/GeometryPass.ts:33–47  ·  view source on GitHub ↗
(
    renderer: WebGLRenderer,
    inputBuffer: WebGLRenderTarget | null,
    outputBuffer: WebGLRenderTarget | null,
    deltaTime?: number,
    stencilTest?: boolean
  )

Source from the content-addressed store, hash-verified

31 }
32
33 override render(
34 renderer: WebGLRenderer,
35 inputBuffer: WebGLRenderTarget | null,
36 outputBuffer: WebGLRenderTarget | null,
37 deltaTime?: number,
38 stencilTest?: boolean
39 ): void {
40 if (inputBuffer != null) {
41 inputBuffer.textures[1] = this.geometryTexture
42 }
43 super.render(renderer, inputBuffer, null)
44 if (inputBuffer != null) {
45 inputBuffer.textures.length = 1
46 }
47 }
48
49 setSize(width: number, height: number): void {
50 this.geometryTexture.image.width = width

Callers 10

SceneFunction · 0.45
ProceduralTextureViewerFunction · 0.45
saveProceduralTextureFunction · 0.45
saveProcedural3DTextureFunction · 0.45
renderFunction · 0.45
createEXRTextureFunction · 0.45
createEXR3DTextureFunction · 0.45
updateMethod · 0.45
EffectComposer.tsxFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected