()
| 10 | |
| 11 | export class CloudShape extends Procedural3DTextureBase { |
| 12 | constructor() { |
| 13 | super({ |
| 14 | size: CLOUD_SHAPE_TEXTURE_SIZE, |
| 15 | fragmentShader: resolveIncludes(fragmentShader, { |
| 16 | core: { math }, |
| 17 | perlin, |
| 18 | tileableNoise |
| 19 | }) |
| 20 | }) |
| 21 | } |
| 22 | } |
nothing calls this directly
no test coverage detected