| 46 | } |
| 47 | |
| 48 | function getNeighbors(row, col, board) { |
| 49 | const neighbors = []; |
| 50 | if (row > 0) neighbors.push([row - 1, col]); |
| 51 | if (col > 0) neighbors.push([row, col - 1]); |
| 52 | if (row + 1 < board.length) neighbors.push([row + 1, col]); |
| 53 | if (col + 1 < board[0].length) neighbors.push([row, col + 1]); |
| 54 | if (row > 0 && col > 0) neighbors.push([row - 1, col - 1]); |
| 55 | if (row + 1 < board.length && col > 0) neighbors.push([row + 1, col - 1]); |
| 56 | if (row + 1 < board.length && col + 1 < board[0].length) |
| 57 | neighbors.push([row + 1, col + 1]); |
| 58 | if (row > 0 && col + 1 < board[0].length) neighbors.push([row - 1, col + 1]); |
| 59 | return neighbors; |
| 60 | } |